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I cant Believe this bug is still in D2r

  • I cant Believe this bug is still in D2r Jul 24 2026


    DDadams0: The bug that NEEDS TO BE FIXED FINALLY is the stupid-ass ? / min or max (or both) affixes when socketed in an armor.

    The introduction of the ROTW Colossal ancient jewels really made me think that they had finally fixed it.

    But no. So the physical damage jewel is really really bunk on an end game build seeing as virtually every phys build uses a runeword weapon - so you can't socket the new jewel in a weapon for them.

    I'm so sick of the bug. It should have been fixed in LoD in 1.11 at latest. But no.
    DaenaMichelle: So basically they are like food, you gotta put them in the freezer so they do not expire
    Dr_Cosmobyte: This is my favorite Diablo channel.
    LughSamildanach: God can someone just mod the skill to work like bind demon? Permanent and between games. The skill is just a pain to use as is...and how have them not randomly despawning when wandering too far not been fixed after all these years?

    I want to use the skill so badly, but it's never felt worth the endless hassle.
    dannymurphy5972: Crazy how many new things I discover in such an old, amazing game. Thx man. Super interesting
    dankbozo25: Really cool video, necro has been my preferred since D2 released.

    I think the reason why this was never patched is because this bug was never even relevant until Blizzard changed revives AI/behavior. They used to despawn offscreen and had the dumbest AI getting stuck in walls, etc. In D2R they eventually made them "permanent" like skellies, moving / respawning along with the necro.

    I wish they rolled back the skeletons count back to what it was (1 per skill) because that was a change due to hardware limitations at the time. They left revives as is, but its basically impossible to maintain a 20 revives army.
    SIowpoke: Stupid question but, do they still get unsummoned if you exit the game?
    heyguyslolGAMING: I need this bug to work on my char instead. It's very important that everything on my screen die except for me.
    chichodormi4732: Spot on D2 content ! Love the old graphics !
    SpinelessVermin: Thank you for covering my suggestion again.
    selfsustainedautocannibalVampi: I accidentally did this shortly after Reign Of The Warlock and just assumed that my first demon didn't die something something bind demon spaghetti code. And then I couldn't replicate it.
    x_Casey: seeing those maulers as a revived unit or w/e those were looks so cool.... they did SUCH a good job updating the graphics on this game... we're so lucky how well it turned out, it still blows my mind.... just like we're still playing d2 haha GLHF !
    kevnITG: appreciate you covering all of these. i really enjoyed cooley’s videos years ago despite some obvious misinfo; i commented on one of his old videos asking him to cover imported items since he seemed to completely gloss over this in an older fused item vid. i have a lot of saved documents from old dupe methods, item importing forum posts, etc saved up just because it’s all so interesting to me (as i was ~12 years old when it was all going on.) best game of all time! keep up the good work
    Wizard_Eibon: I forgot about this one but I used to use it for my Urdars in mods lol. Reminds me of the old making yourself immune to missile attacks or merc invisible to melee attacks. There used to be some type of exploit with Valkyrie a long time ago but I can’t remember what it was exactly. It had to do with the fact they spawn with actual equipped items so it might have just been interacting with those items. And of course there was using something like Peace to cause your merc to crash the gameserver(rollback) when they summon a minion. If you could actually get video of the ollld act 1 merc glitch where they start shooting lightning that melts everything when you shove a bunch is all skills on them that would be cool. Haven’t seen that in forever.
    deathbob091: "its not a bug but an unintended interaction" -the devs
    thomassynths: So you're saying we should invest in cryonics. Got it!
    rassplinterspine1883: " We need Somebody with the revive skill and somebody with... "

    NOPE. Not gonna bother with something that requires assistance from strangers
    JordanBiserkov: That's cool! Do the revives survive save and exit game like Iron Golems and bound demons? Or is that a different thing?
    Vordikk: The issue there is that timer proc orders monster suicide action/ability instead of killing it directly. I have no idea, who and why did that, but from a gamedev POV it's ultra stupid.
    Anyway, all this could be said in just one sentence. Other 5 minutes are sorta wasted :)
    ray_donovan_v4: I wasn't aware of this..

    I did find the blood golem and high level thorns (iron maiden)

    My cow runs were immortal. Just my necro, a blood golem and iron maiden at the highest level I could.. 3 curses stuff.

    Try it out on old version.. the blood golem is/was immortal..

    It was definitely prior to 1.09...c?

    On battlenet.. it was patched.. at some point because I went to go farm one night.. and the build was broken.
    JenniferX-tv2: We need this for skeletons in d2r. Skeletons. should stay.. As part of your army forever. until they die.. Even if you leave game.. EXACTLY the same way warlocks bind Demon stays with the warlock forever until it dies. Quality of life change.... PLEASE BLIZZARD. LISTEN... Stop making us summon like 50 plus minions each game... its sooo annnoying.
    Anthony-Rock: It's like Captain America! Freezed and released from the ice frozen then resurrect! Cool!
    jonnycatland1987: I really hope they fix the necro summons soon. Add way more damage, but Max 3 skeleton, max 3 mages (or just make them physical archers) and 1-3 revives, kind of make it like bind demon where they get damage on top of added % but no auras like the warlock.
    SebastianDragonscale: Nice of you to revive this old bug. Will make ice bowazons actually have a purpose
    JordanLeGrand: Could be even more usefull if you can prevent the deaths of charge revive once you remove harmony bow from your gear, but I imagine that's just for the death through the time duration.
    Ytse_Jam_YT: Super cool, thanks Shrimp!
    hankblah: Awesome content! It’s really not easy to produce content out of a semi-dead game.
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