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Diablo 2 Unique Helms Guide


    Rings | Amulets | Charms | Jewels | Circlets

    Class-Specific Items: Amazon | Assassin | Necromancer | Barbarian | Sorceress | Druid | Paladin

    Normal Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
    Normal Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
    Scepters | Spears | Staves | Swords | Wands

    Exceptional Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
    Exceptional Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
    Scepters | Spears | Staves | Swords | Throwing Weapons | Wands

    Elite Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
    Elite Unique Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
    Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
    Unique Index

    Unique Items

    Normal Unique Helms
    (see Normal Helms)


    Biggin's Bonnet
    Cap
    Defense: 17-19 (varies)(Base Defense: 3-5)
    Required Level: 3
    Durability: 12
    +30% Enhanced Damage
    +14 Defense
    +30 To Attack Rating
    +15 To Mana
    +15 To Life
    (Spawns In Any Patch)

    Tarnhelm
    Skull Cap
    Defense: 8-11 (varies)
    Required Level: 15
    Required Strength: 15
    Durability: 18
    +1 To All Skill Levels
    25-50% Better Chance of Getting Magic Items (varies)
    75% Extra Gold From Monsters
    (Spawns In Any Patch)

    Coif of Glory
    Helm
    Defense: 25-28 (varies)(Base Defense: 15-18)
    Required Level: 14
    Required Strength: 26
    Durability: 24
    +10 Defense
    Attacker Takes Lightning Damage of 7*
    Hit Blinds Target*
    Lightning Resist +15%
    +100 Defense vs. Missile*
    (Only Spawns In Patch 1.09 or later)

    Duskdeep
    Full Helm
    Defense: 45-60 (varies)(Base Defense: 23-26)
    Required Level: 17
    Required Strength: 41
    Durability: 30
    +30-50% Enhanced Defense (varies)
    +10-20 Defense (varies)
    Damage Reduced By 7
    All Resistances +15
    +8 To Maximum Damage
    -2 To Light Radius
    (Only Spawns In Patch 1.09 or later)

    Howltusk
    Great Helm
    Defense: 64 (Base Defense: 30-35)
    Required Level: 25
    Required Strength: 63
    Durability: 40
    35% Damage Taken Goes to Mana
    +80% Enhanced Defense
    Magic Damage Reduced By 2
    Attacker Takes Damage of 3*
    Knockback
    Hit Causes Monster To Flee 25%
    (Only Spawns In Patch 1.09 or later)

    The Face of Horror
    Mask
    Defense: 34-52 (varies)(Base Defense: 9-27)
    Required Level: 20
    Required Strength: 23
    Durability: 20
    +25 Defense
    +50% Damage To Undead
    Hit Causes Monsters to Flee 50%
    All Resistances +10
    +20 To Strength
    (Only Spawns In Patch 1.09 or later)

    Undead Crown
    Crown
    Defense: 99-113 (varies)(Base Defense: 25-45)
    Required Level: 29
    Required Strength: 55
    Durability: 50
    +30-60% Enhanced Defense (varies)
    +50% Damage Vs. Undead
    +50-100 Attack Rating Vs. Undead (varies)
    Half Freeze Duration
    5% Life Stolen Per Hit
    Poison Resist +50%
    +40 Defense
    +3 To Skeleton Mastery (Necromancer Only)
    (Only Spawns In Patch 1.09 or later)

    Wormskull
    Bone Helm
    Defense: 33-36 (varies)
    Required Level: 21
    Required Strength: 25
    Durability: 40
    +1 To Necromancer Skill Levels
    +80 Poison Damage Over 8 Seconds
    5% Life Stolen Per Hit
    Poison Resist +25%
    +10 To Mana
    (Only Spawns In Patch 1.09 or later)
    *Notes

    Coif of Glory: Attacker Takes Lightning Damage of 7 does not work with ranged attacks.
    Hit Blinds Target: Decreases radius of awareness similar to the Necromancer Curse: Dim Vision.
    +100 Defense VS. Missile: Reduces the % chance of getting hit by missiles (by raising the effective armor rating).
    Howltusk: Attacker Takes Damage of 3 does not work with ranged attacks.

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