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Diablo 2 Unique Maces Guide


    Rings | Amulets | Charms | Jewels | Circlets

    Class-Specific Items: Amazon | Assassin | Necromancer | Barbarian | Sorceress | Druid | Paladin

    Normal Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
    Normal Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
    Scepters | Spears | Staves | Swords | Wands

    Exceptional Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
    Exceptional Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
    Scepters | Spears | Staves | Swords | Throwing Weapons | Wands

    Elite Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
    Elite Unique Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
    Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
    Unique Index

    Unique Items

    Normal Unique Mace Classes: Maces and Mauls
    (see Normal Maces)


    Felloak
    Club
    One-Hand Damage: 1 To 10 (5.5 Avg)
    Required Level: 3
    Durability: 24
    Base Weapon Speed: [-10]
    +70-80% Enhanced Damage (varies)
    +50% Damage To Undead
    Adds 6-8 Fire Damage
    Knockback
    Lightning Resist +60%
    Fire Resist +20%
    (Only Spawns In Patch 1.09 or later)

    Stoutnail
    Spiked Club
    One-Hand Damage: 10 To 16 (13 Avg)
    Required Level: 5
    Durability: 36
    Base Weapon Speed: [0]
    +100% Enhanced Damage
    +50% Damage To Undead
    +7 To Vitality
    Attacker Takes Damage of 3-10 (varies)
    Magic Damage Reduced By 2
    (Only Spawns In Patch 1.09 or later)

    Crushflange
    Mace
    One-Hand Damage: 4 To (15-16) (9.5-10 Avg)
    Required Level: 9
    Required Strength: 27
    Durability: 60
    Base Weapon Speed: [0]
    +50-60% Enhanced Damage (varies)
    +50% Damage To Undead
    33% Chance Of Crushing Blow
    Knockback
    Fire Resist +50%
    +15 To Strength
    +2 To Light Radius
    (Only Spawns In Patch 1.09 or later)

    Bloodrise
    Morning Star
    One-Hand Damage: 15 To 35 (25 Avg)
    Required Level: 15
    Required Strength: 36
    Durability: 72
    Base Weapon Speed: [10]
    +120% Enhanced Damage
    +50% Damage To Undead
    25% Chance Of Open Wounds
    10% Increased Attack Speed
    5% Life Stolen Per Hit
    50% bonus to Attack Rating
    +3 To Sacrifice (Paladin Only)
    +2 To Light Radius
    (Only Spawns In Patch 1.09 or later)

    The General's Tan Do Li Ga
    Flail
    One-Hand Damage: 2 To (56-58) (29-30 Avg)
    Required Level: 21
    Required Strength: 41
    Required Dexterity: 35
    Durability: 30
    Base Weapon Speed: [-10]
    +50-60% Enhanced Damage (varies)
    +50% Damage To Undead
    Adds 1-20 Damage
    20% Increased Attack Speed
    5% Mana Stolen Per Hit
    Slows Target By 50%
    +25 Defense
    (Only Spawns In Patch 1.09 or later)

    Ironstone
    War Hammer
    One-Hand Damage: (38-47) To (58-72) (48-59.5 Avg)
    Required Level: 27
    Required Strength: 53
    Durability: 55
    Base Weapon Speed: [20]
    +100-150% Enhanced Damage (varies)
    +50% Damage To Undead
    Adds 1-10 Lightning Damage
    +100-150 To Attack Rating (varies)
    +10 To Strength
    (Only Spawns In Patch 1.09 or later)

    Bonesnap
    Maul
    Two-Hand Damage: (90-120) To (129-172) (109.5-146 Avg)
    Required Level: 24
    Required Strength: 69
    Durability: 60
    Base Weapon Speed: [10]
    +200-300% Enhanced Damage (varies)
    +100% Damage To Undead
    40% chance of Crushing Blow
    Cold Resist +30%
    Fire Resist +30%
    (Only Spawns In Patch 1.09 or later)

    Steeldriver
    Great Maul
    Two-Hand Damage: (95-133) To (145-203) (120-168 Avg)
    Required Level: 29
    Required Strength: 50
    Durability: 60
    Base Weapon Speed: [20]
    +150-250% Enhanced Damage (varies)
    +50% Damage To Undead
    40% Increased Attack Speed
    Requirements -50%
    Heal Stamina plus 25%
    (Only Spawns In Patch 1.09 or later)
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