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Diablo 2 Elite Wands Guide


    Elite Armor: Helms | Armor | Shields | Gloves | Boots | Belts
    Elite Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
    Scepters | Spears | Staves | Swords | Throwing | Wands
    Elite Class-specific Armor: Barbarian Helms | Druid Pelts | Paladin Shields | Necromancer Shrunken Heads
    Elite Class-specific Weapons: Amazon Weapons | Assassin Katars | Sorceress Orbs

    Normal Items

    Elite Wands (Normal Wands | Exceptional Wands)

    Their usefulness in combat often underestimated, skillfully wielded wands cause damage similar to that of clubs and maces. For the most part, wands are used for the enchantments they bestow upon the wielder rather than for combat. Necromancers are commonly observed wielding these inscribed and decorated rods. High-ranking priests of the dead are rumored to store magical energies within these artifacts by marking them with powerful and arcane symbols.

    Elite Wands do not have an increased Magic Level like the Normal and Exceptional versions.

    All Wands give a bonus of +50% Damage to Undead.

    Wands can have up to 3 staffmods (bonuses to specific Necromancer spells), each ranging from +1 to +3 to skill level.

    Wands Min/Max 1h Damage Level Requirement Min Strength Min Dexterity Rangeadder Durability Sockets Speed for Necromancer Quality Level


    Polished Wand
    18 to 33 (25.5 Avg) 41 25 - 0 22 2 [0]
    Fast
    55


    Ghost Wand
    20 to 40 (30 Avg) 48 25 - 0 14 2 [10]
    Normal
    65


    Lich Wand
    10 to 31 (20.5 Avg) 56 25 - 0 17 2 [-20]
    Very Fast
    75


    Unearthed Wand
    22 to 28 (25 Avg) 64 25 - 0 18 2 [0]
    Fast
    86
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